A change in Unity Technologies' terms of service has left Unity games created using Improbable's SpatialOS platform under threat. According to a statement released by ...
Improbable helps game developers build believable online worlds with its bespoke technology, SpatialOS. Now, that task is much easier and accessible for those building games on the technology with the ...
January 11, 2019 Unity has responded to Improbable's claims about their relationship, and while SpatialOS has been cut off the engine maker says developers shouldn't be concerned. Today, SpatialOS ...
Unity CTO Joachim Ante said Improbable's warning that SpatialOS could not longer be used with Unity was 'incorrect.' When you purchase through links on our site, we may earn an affiliate commission.
Unity reportedly changed its terms of service to specifically disallow services like SpatialOS from functioning with its game engine, Improbable said in a blog post ...
Improbable, the team behind SpatialOS, announced today that all existing SpatialOS games, including games currently in development, are in breach of Unity’s new license terms. In a blog post, ...
Unity Technologies has published a blog post addressing concerns and panic from developers after Improbable announced today that all games using its SpatialOS ...
The fact that SpatialOS is in violation is Unity's newly updated chapter 2: 4 " 2.4 Streaming and Cloud Gaming Restrictions. " This section excludes "Installing or running the Unity runtime on the ...
SpatialOS isn't officially supported, meaning Unity can't vouch for its quality or compatibility, but developers can continue to use the platform for live and still-in-development games.
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Unity Engine games developed with SpatialOS' cloud-based multiplayer Game Development Kit (GDK) are now in violation of Unity's terms of service, according to ...
Days after a nasty public split with cloud gaming developer Improbable, Unity has reinstated the company's license and updated its own terms of service to offer what ...